Symbian C++ Programming Tutorial
1. The Symbian Operating System
2. Building programs with the SDK
3. Symbian Fundamentals
4. Overview of a GUI Application
*5. Using Resources
-6. Events and Input/Output
Symbian C++ Programming Tutorial
1. The Symbian Operating System
2. Building programs with the SDK
3. Symbian Fundamentals
4. Overview of a GUI Application
*5. Using Resources
-6. Events and Input/Output
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Last update:
November 18. 2008 22:08:01
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Symbian C++ Programming Tutorial
1. The Symbian Operating System
1.1 Installing a free development environment
1.2 Dowloading
1.3 Installing Microsoft Tools
1.4 Installing the C++Builder, Java and Perl
1.5 Installing and checking the SDK 1.2
2. Building programs with the SDK
2.1 Binary Files
2.2 Source Files
2.3 The build process
2.4 The .mmp
2.5 The AIF
2.6 Create an installer
3. Symbian Fundamentals
3.1 Console Application
3.2 Basic Types
3.3 Class Naming Conventions
3.4 Exception Handling
3.5 The cleanup Stack
3.6 Two-phase Construction
3.6 Strings and Descriptors
3.6 Collection Classes
Starting a Console application
4. Overview of a GUI Application
4.1 UID
4.2 The MVC Model
*4.3 Entry Point
*4.4 The Application
*4.5 The Model
*4.6 The Controller
*4.7 The View
*5. Using Resources
*5.1 Composite Views
*5.2 Resource Syntax
*5.3 Defining a Menu
*5.4 Defining a list box
*5.5 Defining a Message Dialog
-5.6 Defining a Query Dialog
-6. Events and Input/Output
- Menu Events
- Display Dialog
- List Events
- Foundamentals of Input/Output
- Load Data
- Save Data
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Symbian C++ Programming Tutorial
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