3. Symbian Fundamentals
In this chapter we will look at some fundamental features of the Symbian Operating System. We will encounter concepts like the console application (useful for testing non-GUI features), unique ids, strings and data structures (the Symbian way), and so on. Most of the concept presented hereis are a requirement to understand more advanced concepts (like those involved in GUI development), where they will be taken for granted. So it it essential you DO NOT SKIP this section; it is better for your understanding to study this section carefully.
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