Symbian C++ Programming Tutorial > 3. Symbian Fundamentals

3. Symbian Fundamentals

In this chapter we will look at some fundamental features of the Symbian Operating System. We will encounter concepts like the console application (useful for testing non-GUI features), unique ids, strings and data structures (the Symbian way), and so on. Most of the concept presented hereis are a requirement to understand more advanced concepts (like those involved in GUI development), where they will be taken for granted. So it it essential you DO NOT SKIP this section; it is better for your understanding to study this section carefully.

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